Hello there ... until about three weeks ago, I'd never heard of crokinole. But I went online looking for a new table game to play at Christmas, and as soon as I saw crokinole I knew I’d found the one. I now bow down before it, and acknowledge it as simply the best thing human beings can do while sitting down. Now I just regret all the wasted decades I spent not playing crokinole.
And that’s despite the fact that it seems to have more sets of conflicting rules than any other game on earth. One rule I haven’t been able to find ...
When a player finds himself completely snookered - it’s his go, but it is literally impossible for him to hit an opponent's piece legally - what does he do? The obvious thing to do is to deliberately flick your piece into a safe place, making sure you don’t disturb any other pieces. But that could get boring pretty quickly. In our house, we adopted a house rule - no negative play allowed. So you have to go for the shot, even though it’s impossible to hit it, and all you're going to do is hit your own pieces. But that’s not satisfactory either.
(I’ve since realised that this wouldn't arise in World Championship play, because as I understand it, under those rules, you don’t have to hit the opponent with the actual piece you flicked - you can flick one onto another. But I’ve been playing under the rules included with the set I bought, which doesn't allow such shots.)
Sorry - long question (and I‘m going to post another one over on the general questions thread!). But can anyone offer any advice? Thanks a lot.
